<map id="std::allocator&lt; _Tp &gt;" name="std::allocator&lt; _Tp &gt;">
<area shape="rect" id="Node000001" title="The standard allocator, as per C++03 [20.4.1]." alt="" coords="15,83,160,113"/>
<area shape="rect" id="Node000002" href="$a05847.html" title="An allocator that uses global new, as per C++03 [20.4.1]." alt="" coords="5,5,170,35"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="89,49,90,83,85,82,86,53"/>
</map>
