The Unix standard provides one more set of functions to control the execution path and these functions are more powerful than those discussed in this chapter so far. These functions were part of the original System V API and by this route were added to the Unix API. Besides on branded Unix implementations these interfaces are not widely available. Not all platforms and/or architectures the GNU C Library is available on provide this interface. Use configure to detect the availability.
Similar to the jmp_buf
and sigjmp_buf
types used for the
variables to contain the state of the longjmp
functions the
interfaces of interest here have an appropriate type as well. Objects
of this type are normally much larger since more information is
contained. The type is also used in a few more places as we will see.
The types and functions described in this section are all defined and
declared respectively in the ucontext.h header file.
The ucontext_t
type is defined as a structure with at least the
following elements:
ucontext_t *uc_link
This is a pointer to the next context structure which is used if the context described in the current structure returns.
sigset_t uc_sigmask
Set of signals which are blocked when this context is used.
stack_t uc_stack
Stack used for this context. The value need not be (and normally is not) the stack pointer. See Using a Separate Signal Stack.
mcontext_t uc_mcontext
This element contains the actual state of the process. The
mcontext_t
type is also defined in this header but the definition
should be treated as opaque. Any use of knowledge of the type makes
applications less portable.
Objects of this type have to be created by the user. The initialization and modification happens through one of the following functions:
int
getcontext (ucontext_t *ucp)
¶Preliminary: | MT-Safe race:ucp | AS-Safe | AC-Safe | See POSIX Safety Concepts.
The getcontext
function initializes the variable pointed to by
ucp with the context of the calling thread. The context contains
the content of the registers, the signal mask, and the current stack.
Executing the contents would start at the point where the
getcontext
call just returned.
Compatibility Note: Depending on the operating system,
information about the current context’s stack may be in the
uc_stack
field of ucp, or it may instead be in
architecture-specific subfields of the uc_mcontext
field.
The function returns 0
if successful. Otherwise it returns
-1
and sets errno
accordingly.
The getcontext
function is similar to setjmp
but it does
not provide an indication of whether getcontext
is returning for
the first time or whether an initialized context has just been restored.
If this is necessary the user has to determine this herself. This must
be done carefully since the context contains registers which might contain
register variables. This is a good situation to define variables with
volatile
.
Once the context variable is initialized it can be used as is or it can
be modified using the makecontext
function. The latter is normally
done when implementing co-routines or similar constructs.
void
makecontext (ucontext_t *ucp, void (*func) (void), int argc, …)
¶Preliminary: | MT-Safe race:ucp | AS-Safe | AC-Safe | See POSIX Safety Concepts.
The ucp parameter passed to makecontext
shall be
initialized by a call to getcontext
. The context will be
modified in a way such that if the context is resumed it will start by
calling the function func
which gets argc integer arguments
passed. The integer arguments which are to be passed should follow the
argc parameter in the call to makecontext
.
Before the call to this function the uc_stack
and uc_link
element of the ucp structure should be initialized. The
uc_stack
element describes the stack which is used for this
context. No two contexts which are used at the same time should use the
same memory region for a stack.
The uc_link
element of the object pointed to by ucp should
be a pointer to the context to be executed when the function func
returns or it should be a null pointer. See setcontext
for more
information about the exact use.
While allocating the memory for the stack one has to be careful. Most modern processors keep track of whether a certain memory region is allowed to contain code which is executed or not. Data segments and heap memory are normally not tagged to allow this. The result is that programs would fail. Examples for such code include the calling sequences the GNU C compiler generates for calls to nested functions. Safe ways to allocate stacks correctly include using memory on the original thread’s stack or explicitly allocating memory tagged for execution using (see Memory-mapped I/O).
Compatibility note: The current Unix standard is very imprecise
about the way the stack is allocated. All implementations seem to agree
that the uc_stack
element must be used but the values stored in
the elements of the stack_t
value are unclear. The GNU C Library
and most other Unix implementations require the ss_sp
value of
the uc_stack
element to point to the base of the memory region
allocated for the stack and the size of the memory region is stored in
ss_size
. There are implementations out there which require
ss_sp
to be set to the value the stack pointer will have (which
can, depending on the direction the stack grows, be different). This
difference makes the makecontext
function hard to use and it
requires detection of the platform at compile time.
int
setcontext (const ucontext_t *ucp)
¶Preliminary: | MT-Safe race:ucp | AS-Unsafe corrupt | AC-Unsafe corrupt | See POSIX Safety Concepts.
The setcontext
function restores the context described by
ucp. The context is not modified and can be reused as often as
wanted.
If the context was created by getcontext
execution resumes with
the registers filled with the same values and the same stack as if the
getcontext
call just returned.
If the context was modified with a call to makecontext
execution
continues with the function passed to makecontext
which gets the
specified parameters passed. If this function returns execution is
resumed in the context which was referenced by the uc_link
element of the context structure passed to makecontext
at the
time of the call. If uc_link
was a null pointer the application
terminates normally with an exit status value of EXIT_SUCCESS
(see Program Termination).
If the context was created by a call to a signal handler or from any
other source then the behaviour of setcontext
is unspecified.
Since the context contains information about the stack no two threads should use the same context at the same time. The result in most cases would be disastrous.
The setcontext
function does not return unless an error occurred
in which case it returns -1
.
The setcontext
function simply replaces the current context with
the one described by the ucp parameter. This is often useful but
there are situations where the current context has to be preserved.
int
swapcontext (ucontext_t *restrict oucp, const ucontext_t *restrict ucp)
¶Preliminary: | MT-Safe race:oucp race:ucp | AS-Unsafe corrupt | AC-Unsafe corrupt | See POSIX Safety Concepts.
The swapcontext
function is similar to setcontext
but
instead of just replacing the current context the latter is first saved
in the object pointed to by oucp as if this was a call to
getcontext
. The saved context would resume after the call to
swapcontext
.
Once the current context is saved the context described in ucp is installed and execution continues as described in this context.
If swapcontext
succeeds the function does not return unless the
context oucp is used without prior modification by
makecontext
. The return value in this case is 0
. If the
function fails it returns -1
and sets errno
accordingly.
The easiest way to use the context handling functions is as a
replacement for setjmp
and longjmp
. The context contains
on most platforms more information which may lead to fewer surprises
but this also means using these functions is more expensive (besides
being less portable).
int random_search (int n, int (*fp) (int, ucontext_t *)) { volatile int cnt = 0; ucontext_t uc; /* Safe current context. */ if (getcontext (&uc) < 0) return -1; /* If we have not tried n times try again. */ if (cnt++ < n) /* Call the function with a new random number and the context. */ if (fp (rand (), &uc) != 0) /* We found what we were looking for. */ return 1; /* Not found. */ return 0; }
Using contexts in such a way enables emulating exception handling. The search functions passed in the fp parameter could be very large, nested, and complex which would make it complicated (or at least would require a lot of code) to leave the function with an error value which has to be passed down to the caller. By using the context it is possible to leave the search function in one step and allow restarting the search which also has the nice side effect that it can be significantly faster.
Something which is harder to implement with setjmp
and
longjmp
is to switch temporarily to a different execution path
and then resume where execution was stopped.
#include <signal.h> #include <stdio.h> #include <stdlib.h> #include <ucontext.h> #include <sys/time.h> /* Set by the signal handler. */ static volatile int expired; /* The contexts. */ static ucontext_t uc[3]; /* We do only a certain number of switches. */ static int switches; /* This is the function doing the work. It is just a skeleton, real code has to be filled in. */ static void f (int n) { int m = 0; while (1) { /* This is where the work would be done. */ if (++m % 100 == 0) { putchar ('.'); fflush (stdout); } /* Regularly the expire variable must be checked. */ if (expired) { /* We do not want the program to run forever. */ if (++switches == 20) return; printf ("\nswitching from %d to %d\n", n, 3 - n); expired = 0; /* Switch to the other context, saving the current one. */ swapcontext (&uc[n], &uc[3 - n]); } } } /* This is the signal handler which simply set the variable. */ void handler (int signal) { expired = 1; } int main (void) { struct sigaction sa; struct itimerval it; char st1[8192]; char st2[8192]; /* Initialize the data structures for the interval timer. */ sa.sa_flags = SA_RESTART; sigfillset (&sa.sa_mask); sa.sa_handler = handler; it.it_interval.tv_sec = 0; it.it_interval.tv_usec = 1; it.it_value = it.it_interval; /* Install the timer and get the context we can manipulate. */ if (sigaction (SIGPROF, &sa, NULL) < 0 || setitimer (ITIMER_PROF, &it, NULL) < 0 || getcontext (&uc[1]) == -1 || getcontext (&uc[2]) == -1) abort (); /* Create a context with a separate stack which causes the functionf
to be call with the parameter1
. Note that theuc_link
points to the main context which will cause the program to terminate once the function return. */ uc[1].uc_link = &uc[0]; uc[1].uc_stack.ss_sp = st1; uc[1].uc_stack.ss_size = sizeof st1; makecontext (&uc[1], (void (*) (void)) f, 1, 1); /* Similarly, but2
is passed as the parameter tof
. */ uc[2].uc_link = &uc[0]; uc[2].uc_stack.ss_sp = st2; uc[2].uc_stack.ss_size = sizeof st2; makecontext (&uc[2], (void (*) (void)) f, 1, 2); /* Start running. */ swapcontext (&uc[0], &uc[1]); putchar ('\n'); return 0; }
This an example how the context functions can be used to implement
co-routines or cooperative multi-threading. All that has to be done is
to call every once in a while swapcontext
to continue running a
different context. It is not recommended to do the context switching from
the signal handler directly since leaving the signal handler via
setcontext
if the signal was delivered during code that was not
asynchronous signal safe could lead to problems. Setting a variable in
the signal handler and checking it in the body of the functions which
are executed is a safer approach. Since swapcontext
is saving the
current context it is possible to have multiple different scheduling points
in the code. Execution will always resume where it was left.