sigaction
¶The sa_flags
member of the sigaction
structure is a
catch-all for special features. Most of the time, SA_RESTART
is
a good value to use for this field.
The value of sa_flags
is interpreted as a bit mask. Thus, you
should choose the flags you want to set, OR those flags together,
and store the result in the sa_flags
member of your
sigaction
structure.
Each signal number has its own set of flags. Each call to
sigaction
affects one particular signal number, and the flags
that you specify apply only to that particular signal.
In the GNU C Library, establishing a handler with signal
sets all
the flags to zero except for SA_RESTART
, whose value depends on
the settings you have made with siginterrupt
. See Primitives Interrupted by Signals, to see what this is about.
These macros are defined in the header file signal.h.
int
SA_NOCLDSTOP ¶This flag is meaningful only for the SIGCHLD
signal. When the
flag is set, the system delivers the signal for a terminated child
process but not for one that is stopped. By default, SIGCHLD
is
delivered for both terminated children and stopped children.
Setting this flag for a signal other than SIGCHLD
has no effect.
int
SA_NOCLDWAIT ¶This flag is meaningful only for the SIGCHLD
signal. When the
flag is set, the terminated child will not wait for the parent to reap
it, or become a zombie if not reaped. The child will instead be
reaped by the kernel immediately on termination, similar to setting
SIGCHLD to SIG_IGN.
Setting this flag for a signal other than SIGCHLD
has no effect.
int
SA_NODEFER ¶Normally a signal is added to the signal mask while running its own
handler; this negates that, so that the same signal can be received
while it’s handler is running. Note that if the signal is included in
sa_mask
, it is masked regardless of this flag. Only useful when
assigning a function as a signal handler.
int
SA_ONSTACK ¶If this flag is set for a particular signal number, the system uses the signal stack when delivering that kind of signal. See Using a Separate Signal Stack. If a signal with this flag arrives and you have not set a signal stack, the normal user stack is used instead, as if the flag had not been set.
int
SA_RESETHAND ¶Resets the handler for a signal to SIG_DFL, at the moment specified handler function begins. I.e. the handler is called once, then the action resets.
int
SA_RESTART ¶This flag controls what happens when a signal is delivered during
certain primitives (such as open
, read
or write
),
and the signal handler returns normally. There are two alternatives:
the library function can resume, or it can return failure with error
code EINTR
.
The choice is controlled by the SA_RESTART
flag for the
particular kind of signal that was delivered. If the flag is set,
returning from a handler resumes the library function. If the flag is
clear, returning from a handler makes the function fail.
See Primitives Interrupted by Signals.
int
SA_SIGINFO ¶Indicates that the sa_sigaction
three-argument form of the
handler should be used in setting up a handler instead of the
one-argument sa_handler
form.